Dr. Mohd Hafiz Md Hanif
Senior Lecturer & EdTech Innovator
Professional Summary
Dr. Mohd Hafiz Md Hanif is a Senior Lecturer at the Department of Educational Studies, Faculty of Human Development, Universiti Pendidikan Sultan Idris (UPSI). He holds a PhD in Education from the University of Warwick (UK), a Master's in Instructional Technology from the University of Malaya, and a B.Ed (TESL) from UPSI. Beyond academia, he is the Chief Technology Officer (CTO) at UmmahPrima Networks and the Director of Strategy at MAPIM Malaysia. His research focuses on Artificial Intelligence in Education, Learning Analytics, and Immersive Learning Environments (VR/AR).
Research Impact
Education
PhD in Education
2012 – 2016University of Warwick, UK
Online learning and open online communities.
Master of Instructional Technology
2010 – 2012University of Malaya, Malaysia
Learning in communities of practice.
Bachelor of Education (TESL) with Honours
2002 – 2008Universiti Pendidikan Sultan Idris (UPSI), Malaysia
Minor in literature.
Professional Experience
Director of Strategy
2023 – PresentMAPIM Malaysia
LeadershipChief Technology Officer (CTO)
2025 – PresentUmmahPrima Networks
CorporateChief Technology Officer (CTO)
2021 – 2025SiagaX Industries
CorporateHonorary Secretary General
2020 – PresentPersatuan Teknologi Pendidikan Malaysia (PTPM) / Malaysian Educational Technology Association (META)
Professional BodySenior Lecturer
2016 – PresentUniversiti Pendidikan Sultan Idris (UPSI)
AcademicDirector
2019 – 2022Neoteric Education Initiative Centre (NiCE), UPSI
Academic LeadershipAcademic Technology Project Developer
2014 – 2015University of Warwick
TechnicalTutor
2009 – 2016Universiti Pendidikan Sultan Idris (UPSI)
AcademicAwards & Recognition
Silver Medal
2020Seoul International Invention Fair 2020
For the Kelasruum learning analytics platform.
Anugerah Perkhidmatan Cemerlang
2019Universiti Pendidikan Sultan Idris (UPSI)
Excellent Service Award, for contribution to the university.
Professional Certifications
Google Certified Trainer
Certified to deliver Google Workspace training programmes
Google Cloud Innovator
Google Cloud
Recognition for innovation in cloud-based educational solutions
Apple Teacher
Apple
Professional learning program for educators using Apple products
ATLAS.ti Junior Professional Trainer
ATLAS.ti Scientific Software Development GmbH
Certified trainer for Atlas.ti qualitative data analysis software
Selected Publications
Tang Tsiao Yin, Hafiz Hanif (2026). The Validity and Reliability of MUETBot in Supporting the Learning of MUET Reading Skills among ESL Students. International Journal of Academic Research in Progressive Education and Development, 15(3)[Journal Article]
Tang Tsiao Yin, Gumawang Jati, Hafiz Hanif (2025). A Conceptual Synthesis of Technology and Pedagogy in Language Education. International Journal of Academic Research in Business and Social Sciences, 15(12)[Journal Article]
Tang Tsiao Yin, Hafiz Hanif, Vestly Kong Liang Soon, Hii Yao Cang, Amy Leh Jing (2025). Students' Perspectives on the Application of Flipped Learning in Learning the Development of Education in Malaysia: Philosophy and Policies. International Journal of Academic Research in Progressive Education and Development, 14(4)[Journal Article]
Mohd Ridwan Abd Razak, Khalizul Khalid, Ridzwan Che Rus, Mohd Hafiz Md Hanif, Enah Ali (2025). Enhancing Organizational Commitment Through Organizational Justice and Job Satisfaction: Strategies for Effective Organizational Management. Jurnal Pengurusan, 74[Journal Article]
Zhang Yue, Hafiz Hanif (2025). A Narrative Inquiry Approach to the Design and Practice of Early English Education in Chinese Families. International Journal of Education and Humanities, 5(3), 536-551[Journal Article]
Xue Tao, Hafiz Hanif, Lieqin Wang (2025). The Effects of Self-regulated Learning Strategies on Academic Procrastination and Academic Success among College EFL Students in China. Frontiers in Psychology, 16, 1562980[Journal Article (Scopus)]
Zhang Yue, Hafiz Hanif (2025). The Role of Parent-Child Reading in the Development of Children's Early Reading and Writing Abilities: A Multidisciplinary Perspective Review. International Journal of Education and Humanities, 5(4), 686-697[Journal Article]
Hafiz Hanif, Azmir Zulhanis, Sani Araby, Zaidi Rizal, Khairuldin Abas, Aqilah Othman, Zulfadhli Khiruddin, Sabhan Iman, Faris Hussain (2025). Virtual Reality as a Bridge to Empathy: A Case Study of the Gaza Time Tunnel VR Experience. International Journal of Research and Innovation in Social Science[Journal Article]
Hafiz Hanif, Abdul Rahim bin Razalli, A. Ariffin, Abdul Talib bin Mohamed Hashim (2025). Development of Mobile Application Prototype 'JENINIUS' for Imagination and Creativity in Special Education. International Journal of Research and Innovation in Applied Science[Journal Article]
Tang Tsiao Yin, Hafiz Hanif (2024). ELTC Framework: Revolutionizing MUET Learning by Crafting a Dynamic Chatbot Learning Experience. International Journal of Academic Research in Progressive Education and Development[Journal Article]
For complete list of 30 publications, visit Google Scholar profile
Essays (Not Peer-Reviewed)
Hanif, H. (2026, September 28). The “Shortcut Pedagogy” Illusion: When Teachers Mistake the Speed of AI for the Quality of Instruction. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.23154222
Hanif, H. (2026, September 8). Adab Before Apps: Character Education in the Machine Age. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22657324
Hanif, H. (2026, September 5). A National AI-in-Education Policy: What Malaysia Should Write Before Vendors Write It for Us. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22331347
Hanif, H. (2026, September 5). The Field Trip That Needs No Bus: VR in the Malaysian Classroom. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22316108
Hanif, H. (2026, September 4). The Token Tax: Why AI Speaks English Fluently and Bahasa Expensively. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22303127
Hanif, H. (2026, August 27). Your Smartest Student Is Not Human Anymore. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22125081
Hanif, H. (2026, August 24). The Prompt Is the New Lesson Plan. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22078114
Hanif, H. (2026, August 19). “It Does Not Look Things Up”: The One Idea That Demystifies AI. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.22005873
Hanif, H. (2026, August 17). The AI That Does Things For Us: A Guide to the Agentic Age, and What to Watch. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21972037
Hanif, H. (2026, August 16). Before the Chatbot, There Was a Box: The Forgotten Origins of Educational Technology. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21964134
Hanif, H. (2026, August 16). In the Age of AI, Pedagogy Is Still the King. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21963530
Hanif, H. (2026, August 16). Iqra’ in the Age of AI: What Islam Actually Says About Learning with Technology. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21964297
Hanif, H. (2026, August 15). Prompting Alone: What We Lose When We Stop Asking Each Other for Help. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21941765
Hanif, H. (2026, August 15). Vibe-Lesson-Planning: When AI Becomes Your Co-Teacher Before Class Even Starts. Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21953193
Hanif, H. (2026, August 14). Can Technology Help Alleviate Teachers’ Burden? Hack(edu).tech Chronicle. https://doi.org/10.5281/zenodo.21935288
Selected Projects & Innovations
Kelasruum(Innovator)
Free classroom-based assessment (PBD) app for teachers in Malaysia. Teachers grade each student against the official DSKP standards in class, collect photo evidence, and build one student record that every teacher adds to and parents can see. Piloting with invited schools from October 2026. Kelasruum won a Silver Medal at the Seoul International Invention Fair 2020.
CurTask(Sole Developer)
AI-powered PDF research workspace for academics and researchers. Features infinite canvas interface for paper organization, automatic metadata extraction, and advanced search functionality. Cross-platform support (macOS, Windows, Linux).
Sajda(Developer)
macOS menu bar application for Islamic prayer times with JAKIM integration for Malaysia. Features accurate prayer times, Adhan audio notifications, Hijri calendar, and daily Hadith reminders. Apple Silicon native support.
MUETBot(Lead Developer)
Automated pedagogical chatbot agent for Malaysian University English Test (MUET) preparation. Implements ELTC Framework for enhanced language learning.
Gaza Time Tunnel VR(Technical Lead)
Immersive Virtual Reality experience designed to raise awareness about the humanitarian crisis in Gaza. Published research on VR as a bridge to empathy.
Sumud Nusantara Tracker(Sole DevOps)
Tracking system for the Sumud Nusantara contingent of the Global Sumud Flotilla, built for both missions: GSF 1.0 (September to October 2025) and GSF 2.0 (March to April 2026).
Teaching Experience
KPT 60104: Instructional Technology Skills
Postgraduate (Master's)
Designing e-learning, teaching with digital tools, and frameworks for bringing technology into lessons.
TLAS: Open Educational Resources (OER)
Postgraduate
The worldwide open resources movement, open licences, and how to find and organise digital teaching materials.
TLAS: AI, AR, VR in Education
Postgraduate
How artificial intelligence, augmented reality and virtual reality can be used in teaching and learning.
KPT 4043: Teknologi & Inovasi dalam Pendidikan
Undergraduate
Technology & Innovation in Education. A critical look at new technologies and how they are used in education.
KPF 3013: Perkembangan Pendidikan di Malaysia: Falsafah dan Dasar
Undergraduate
Development of Education in Malaysia: Philosophy and Policy. A required first-year course on the philosophy, policy and curriculum behind Malaysian education. Students learn it through SULUH, a game-based learning platform.
KPD 3016: Pengajaran, Teknologi & Penaksiran 1
Undergraduate
Teaching, Technology & Assessment I. During the pandemic it ran as the 'Hogwarts School of Teaching Crafts and Technologies', with game elements built in.
KPD 3026: Pengajaran, Teknologi & Penaksiran 2
Undergraduate
Teaching, Technology & Assessment II. Teaching technology at a more advanced level, and online learning spaces.
KPK 3012: Pendidikan Inklusif
Undergraduate
Inclusive Education. Ways to use technology to support every kind of learner, including students with special educational needs.
Postgraduate Supervision
PhD Supervision
6 Completed
1 Ongoing
Supervising doctoral research in Educational Technology, Learning Analytics, and AI across international contexts.
Master's Supervision
22 Completed
Supervised over 22 Master's students across international contexts including China, Oman, and Malaysia.
Academic Service & Leadership
Journal Reviewer
2016 – Present- Asia Pacific Journal of Education (Taylor & Francis)
- Malaysian Journal of Education
- PERTANIKA Journal
External PhD Examiner
2020 – Present- Tamilnadu Teachers Education University, India
International Book Reviewer
2021 – Present- Bristol University Press
Programme Accreditation Committee Member
2019 – Present- UPSI - Curriculum Review and Quality Assurance
Selected Workshops & Professional Development
AR in Education Workshop
2021Lead Trainer | 160+ university lecturers
Training on how to use augmented reality in university teaching.
AsTEN Webinar - Innovative Online Pedagogy
2020Keynote Presenter | ASEAN-level audience
Presented the Extended Roleplay Approach, the method behind the 'Hogwarts School of Teaching Crafts and Technologies'.
Google Workspace Training Programme
2019 – PresentGoogle Certified Trainer | Multiple cohorts of educators
Training for educators on using Google Workspace in their teaching.
Xedugogy Module Training
2020Consultant Trainer | Regional development authority staff
Training on new teaching approaches for regional development.
Technical Skills
Software Development
- JavaScript / TypeScript
- React & Next.js
- Node.js
- MongoDB
- Python
E-Learning Platforms
- Moodle
- Canvas LMS
- Google Classroom
- Discord for Education
- Custom LMS Development
AI & Emerging Technologies
- Chatbot Development
- Virtual Reality (VR)
- Augmented Reality (AR)
- Learning Analytics
- AI in Education Applications
Creative Media
- Photoshop
- Illustrator
- Premiere Pro
- Canva
- InDesign