Teaching Module: Dr. Mohd Hafiz Md Hanif · Teaching & mentorship
Teaching future educators to bring technology into how they teach.
Core Approach
I see my role as a Learning Experience Designer (LXD), not a 'Sage on the Stage'. My teaching starts from constructivism: students build knowledge by doing things and by working with each other. My job is to design immersive settings where they can build real understanding.
"There's always room for a story that can transport people to another place."
TPACK & SAMR Integration
I integrate pedagogy and technology together, so technology serves the learning goals instead of being added as an afterthought.
Gamification & Roleplay
During the pandemic, I turned the 'Teaching, Technology & Assessment' course into the 'Hogwarts School of Teaching Crafts and Technologies' to keep students engaged.
Cultural Humility
I adapt my teaching to students' cultural backgrounds ('who is in the room'). Expectations stay high, and there is more than one way to meet them.
Mentorship Protocol
I treat postgraduate supervision as mentoring. I work with doctoral candidates as 'junior colleagues', not as students to be directed. 28 students have graduated under my supervision (6 PhD, 22 Master's).
Active Courses
Instructional Technology Skills
Designing e-learning, teaching with digital tools, and frameworks for bringing technology into lessons.
Open Educational Resources (OER)
The worldwide open resources movement, open licences, and how to find and organise digital teaching materials.
AI, AR, VR in Education
How artificial intelligence, augmented reality and virtual reality can be used in teaching and learning.
Teknologi & Inovasi dalam Pendidikan
Technology & Innovation in Education. A critical look at new technologies and how they are used in education.
Perkembangan Pendidikan di Malaysia: Falsafah dan Dasar
Development of Education in Malaysia: Philosophy and Policy. A required first-year course on the philosophy, policy and curriculum behind Malaysian education. Students learn it through SULUH, a game-based learning platform.
Pengajaran, Teknologi & Penaksiran 1
Teaching, Technology & Assessment I. During the pandemic it ran as the 'Hogwarts School of Teaching Crafts and Technologies', with game elements built in.
Pengajaran, Teknologi & Penaksiran 2
Teaching, Technology & Assessment II. Teaching technology at a more advanced level, and online learning spaces.
Pendidikan Inklusif
Inclusive Education. Ways to use technology to support every kind of learner, including students with special educational needs.
Professional Development
AR in Education Workshop
Lead Trainer
Training on how to use augmented reality in university teaching.
AsTEN Webinar - Innovative Online Pedagogy
Keynote Presenter
Presented the Extended Roleplay Approach, the method behind the 'Hogwarts School of Teaching Crafts and Technologies'.
Google Workspace Training Programme
Google Certified Trainer
Training for educators on using Google Workspace in their teaching.
Xedugogy Module Training
Consultant Trainer
Training on new teaching approaches for regional development.
Media Engagement
[ Television Appearances ]
RTM - Selamat Pagi Malaysia
Expert Panelist
Panel discussions on education, from using technology in teaching to supporting teaching during COVID-19.
Bernama TV
Expert Panelist
Panel discussions on education, from using technology in teaching to supporting teaching during COVID-19.
[ Print & Online Media ]
Berita Harian Online
2020 – 2021Contributing Writer
Regular columns on trends in educational technology and on teaching during the pandemic, for Malaysia's leading daily newspaper.
Harian Metro
2019Expert Commentator
Commentary on education, from using technology in teaching to supporting teaching during COVID-19.
[ Speaking Engagements ]
GPMS Kolokium Pendidikan
Keynote Speaker
Keynote on 'The Lost Generation' at GPMS's 73rd anniversary celebration. It covered what the pandemic did to education and how education can recover.
ALCoB ICT Volunteer Online Forum
National Representative
A Korea-Malaysia forum on how the pandemic affected education, the challenge of including every learner, and where digital learning goes next.
Philippines Normal University (PNU) - AsTEN Event
Keynote Speaker
Shared theme-based approaches to teaching online during the COVID-19 pandemic with ASEAN educators.
Universitas Brawijaya International Conference
Keynote Speaker
Keynote, 'Pedagogical Bot: Challenges and Opportunities Amidst Pandemic COVID-19', to 150+ participants in Malang, Indonesia. It looked at how AI chatbots can support learning.
TMFaceLive Radio Session
Guest Speaker
UPSI-Indonesia radio broadcast on the idea of 'Teachnology' and practical ways to bring technology into teaching.
MRSM Batu Pahat Graduation Ceremony
Commencement Speaker
Commencement address to 120 graduating students on building agility and perseverance for what lies ahead.
International Conference on Education - Yogyakarta
Keynote Speaker
Keynote, 'Towards a Conceptual Framework for Educational Innovation In Fulfilling Students Diversity in the Era of 4.0', in Yogyakarta, Indonesia.
Academic Conference Malaysia
Co-Presenter
Co-presented 'Way to Go with Eufolia', research on building and using e-portfolios in training for student teachers.
WordCamp KL 2018
Speaker
Session on 'WordPress Theme for Academics': balancing web development with academic work, with a demo of a custom theme built for education.
UCYP Workshop - Pahang
Moderator
Moderated a panel on 'Higher Education 4.0: Trends and Future Perspectives for Teaching and Learning'.